Nintendo Gameboy

Nintendo Gameboy

A very challenging model, due to the angles of the cut out vents. I try to keep all my model meshes as clean as possible using quads. Although seems to be a trend of models done using ngons, quads make for a cleaner, trouble free mesh.

RESPONSIBILITIES:
MODELLING, TEXTURING, LIGHTING AND RENDERING
TOOLS AND TECH STACK:
BLENDER
PROJECT DURATION:
-
Nintendo Gameboy
Nintendo Gameboy
Nintendo Gameboy
Nintendo Gameboy

Classic Nintendo Gameboy. Modelled, textured, lit and rendered in Blender.

Nintendo Gameboy
Nintendo Gameboy